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QA Manager at Nightdive Studios, Inc.
Job details
Come join Nightdive Studios, the developer behind classic games including System Shock Remake, Turok, and The Thing: Remastered. We are looking for talented individuals to grow our team.
Our team of talented developers is growing. Our backgrounds are diverse, but we share a real passion for all things retro gaming. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we might be a phenomenal fit for you.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Digest incoming bug reports from all current Nightdive projects
- Lead bug triage meetings and coordinate between Nightdive developers and external QA partners
- Occasionally perform smoke tests and playtests of our games in an early state to verify game functionality
- Providing guidance and support to QA Teams
- Post game release, looking over social media, community discord channels for any issues not caught by developers or QA teams and adding them to JIRA.
- Self-motivated, with a desire to learn with little supervision
- Ability to quickly grasp concepts and improve on existing ones
- Analyze risks of defects and bugs on the schedule and project timelines.
- Understanding of console-specific bugs and features
- Driven to achieve excellence with a history of strong work output
- Researching, designing, documenting, and modifying software and bug specifications
- Ability to work with others who are located overseas and in different timezones
- Able to provide feedback and suggestions on improving existing systems in a professional manner
- Meet deadlines with the minimal turnaround time
- Regularly checking and contributing to conversations happening in either Discord, Notion, email, Slack, and JIRA
- Report to Producers, Project Managers, and Project Coordinators a condensed/digestible state of the bugs in the array of the different Nightdive projects.
PREFERRED QUALIFICATIONS:
- Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
- Strive for superior performance
- Comfort operating in ambiguous and unregimented environments
- Ability to learn and consistently use JIRA for keeping track of upcoming launches
- 3-5 years of QA experience in the game, software industry, or both.
- Shipped at least 3 titles on multiple platforms.
- Experience with Perforce, Git, or any version control system.
- PC cross-platform experience (Windows, Linux, Mac, etc)
- Console platform experience (Xbox, PS4/PS5, Switch, etc)
- Experience with open source software and licenses (GPL3, etc)
- Familiarly with older game titles a plus
- Past experiences with in-house game engines a plus
- Experience with past-gen and current-gen console platforms a plus
- Creative solutions to complex problems a plus
REPORT STRUCTURE:
- This role reports to the Producer.
Compensation: $50k - $70k/year depending on experience
