Game Designer at Worlds

Worlds Worlds Design Full-time
New
Share this job

Job details

About Worlds
Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5.

With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits.

Role:

As a Game Designer at Worlds you will be the creative force and visionary for our upcoming multiplayer first-person shooter (FPS) game, crafted with the power of Unreal Engine 5. This position is pivotal in shaping the design, mechanics, and overall player experience.

 

Responsibilities:

 

  • Develop and define game concepts and mechanics that resonate with the FPS community.

  • Conduct extensive market research to understand current trends and analyze competing titles.

  • Engage with the gaming community to gather feedback and continuously iterate on design elements.

  • Work closely with cross-functional teams to ensure a cohesive and enthralling gaming experience.

  • Employ rapid prototyping to test hypotheses and refine gameplay elements.

  • Utilize Unreal Engine 5 to its fullest potential and integrate tools and features for optimization.

 

Required Skills and Qualifications:

 

  • Deep-rooted passion and understanding of the FPS genre, and the ability to forecast future trends.

  • Expertise in Unreal Engine 5. Familiarity with UEFN is a plus.

  • A strong portfolio showcasing your game design skills.

  • Proven experience in cross-functional team management.

  • Aptitude for rapid iteration and prototyping.

  • Excellent communication skills.

  • Ability to work autonomously and manage your time efficiently.

  • 5+ years experience in a producer, creative lead, or game designer role

  • You excel at working independently, without excessive structure or oversight

 

Compensation

– Industry-leading compensation + equity package

– Accelerated promotion and senior leadership opportunities

Work environment

– Remote work, no ‘camera-on’ policy for meetings

Worlds.org operates on a remote-first basis. The position is fully remote and open to candidates worldwide.

– Flexible hours + unlimited vacation

– No internal emails or Slack
.

By browsing this website
you accept our cookie policy
Navigation
About Login Get Started